

His primary motive for survival is the safety of his family. Javier, the main character, was someone that I thought would be hard to invest in, but it turns out that he’s very easy to root for. Since you do not play as Clementine in A New Frontier (a decision that bothers me less the more I learn about Javier, this season’s protagonist) you get to see how all of your decisions in the past have influenced how she has matured. Choices made in seasons one and two affect the way that Clementine conducts herself when faced with situations of conflict or comradery. It even takes into account decisions that were made in past seasons. The series plays really heavily on choices made in previous episodes. The story so far in A New Frontier is hard to talk about without spoiling too much of the game for others who haven’t played it. The largest grievance it causes me is that I don’t want to wait because I just want to play the game. Longer waits between episodes cause me some grief because it lessens the impact of the game’s cliffhangers and decisions. If extra polish is needed on the game, I would rather have Telltale release the entire season later so they can get further along in the process. In the past, Telltale has left month between games, which is a strategy I think is detrimental.

In the past, Telltale has been pretty good about releasing new episodes every month for The Walking Dead, and I hope that the extended wait for episode three (titled Above the Law) does not set a precedent for the rest of the season.

The premiere, which consisted of the first two episodes, aired back in December and ended on a cliffhanger that has taken two months to address. It has been quite the wait for the third episode of Telltale’s The Walking Dead – A New Frontier.
